13 Mayıs 2012 Pazar

Virus wars New concept of games

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In the highly competitive world of mobile gaming, they(mobile game developer) work a little harder to get our attention, as they are applied to the brim with new platforms and versions have estimated at ridiculous prices, is another worthy distraction virus wars and endless e-addicted mails from work, reports on Twitter and SMS messages.
Gameplay is similar to Points, boxes, an old set of two pen and paper he used to play in the tour-school coach before were Gameboys invented [certainly not alive then? -Ed]. Virus was greatly enhanced in the formula, however.
The tasks of the game two players (probably determined by the expert AI in comparison) to the area by a grid of squares mark side, from opposite corners and move one space at a time. Any space that move across a crayoned in color (the brand name "virus") and may each of these areas to separate cross-sectional area in order to infect other playing surface in any direction.
If you find a space that can scribble your opponent already crossed over the border, claiming that the image as your own for the rest of the game. This creates a wall that the other player has to work harder, but still inclined to pass.

The crosses and crucifixes.
Written as well as the wonderful Drop7 by the concept makes it incredibly sound boring, but the joy of the war of virus from a principle of being pretty rubbish to learn in a very clear concept slowly, the true tactics of the matter. Over time it is to the point where you can have a number of strategies at hand to almost any situation tricksy AI throw at you. This is when the virus wars to feel really, to start rewarding.
Knowing when to his paintings, where the branch of his route of attack, or sacrifice when, around the room to be taken is to strengthen critical. Captured Spaces 'wall' account as their own, but become inactive when their cross-cut areas, adding another level of complexity of the procedure. Game ends when your opponent has no place to move from the Crusades, or completely surrounded the walls.
Price and Availability
Platform: IOS
Price: £ 1.49
App Store
Was virus has three levels of AI and a decent tutorial mode offers new players enough information to learn the basics. You can further increase the difficulty by increasing the size of the margin, to monster size levels, the need to navigate a lot of leaves.
There are multiplayer options to play with friends online game center or at home via Bluetooth. Sorry, you need two iPhones and two copies of the game in some way an advantage that the original points and still have pictures (if not always take the first grating, which took ages). But with its simple and complex wars profound concept of the infectious virus is ultimately, as the name suggests.

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